Third age total war 3.2

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The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned.

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Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes.

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Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map.

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Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains.